the magazine of a game that has not shipped yet. written by someone who lives inside it.

The stand

3 published editions

timeline

visual era

Drag the time and watch the game evolve: each dot is a published visual edition, on its real date.

  1. A blue square in a test scene, the first playable prototype.
    June 22, 2026

    The Blue Square

    The first playable thing: a blue square that walks, slides, and bumps into walls.

the album

glyph stickers

A sticker album, the old-fashioned way. Each sticker is a Sylvarin glyph. Stick them as you explore the site; the collection is saved in your browser, no account, no sign-up.

stickers get stuck as you explore the site.

  • mor- shadow

FIG. · the sticker album. stick all 13 glyphs.

the glyfa

name forge

In Sylvarin, the game's language, a name is made of roots. Pick two and the forge shows what it means. The vocabulary is closed on purpose: nothing improper is born here.

example: mor- (shadow) lhin- (voice) Morlhin means “voice-shadow”

FIG. · the name forge. combine two roots.

the coupon

cut-out poll

The edition coupon: cut along the dotted line, pick one and send it back. The result comes in the next edition. A magazine poll is in no hurry.

What do you want more of in the next Glyfesse?

pick one and send the coupon back

live result, edition by edition

FIG. · the cut-out coupon. pick one and send it back.

click the screen and use WASD to move

may: a square. august: Gus.

▶ BOOT OK

gus@glyfesse> can't really start yet... but the little square up there does move.

// i move

go to the square ↑

FIG. · the center poster. press START.